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Tazety

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About Tazety

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  1. I know how much of a long shot this is and how bias this will be, but me and my brother are both big square soft music fans. I think that music plays a real big part of games. I'm wondering if you guys have hired any company for music and if you guys have, then which company? just so i can research them 🙂 The reason I am asking is my brother is getting into producing music ( gaming music ) and as bias as this is, i think his music is perfect for rpg's if you guys wouldn't mind checking him out his twitch is snapp_Z. and if you guys do check him out and wondering what the accent is we are Maoris from New Zealand. LOL
  2. I know how much of a long shot this is and how bias this will be, but me and my brother are both big square soft music fans. I think that music plays a real big part of games. I'm wondering if you guys have hired any company for music and if you guys have, then which company? just so i can research them 🙂 The reason im asking is my brother is getting into producing music ( gaming music ) and as bias as this is, i think his music is perfect for rpg's if you guys wouldn't mind checking him out his twitch is snapp_z, and if you guys do check him out and wondering what the accent is we are Maoris from new zealand. LOL
  3. I really hope they add some depth to healers becuase its getting boring same style throughout alot of mmos
  4. I have a concept for a combat focused healer. My concept class requires you to land hits on enemies to build a energy pool of sorts, then use that energy to cast healing spells or maybe cc spells too. This incentivizes you to attack the enemy rather than hang back, meaning the more successful attacks you land the more potent your spells or the ability to cast more frequently ( basically if you don't attack your a useless rock in the way ). Then to separate the excellent players from the average players you can add in the dodging aspect of your combat system into play. Meaning that if you can manage to dodge enough attacks then you can instead of using your abilities to heal yourself, can buff or heal your team mates instead or maybe even debuff enemies causing you to kill an enemy faster or survive a fight better. The kind of style Im going for is a rouge like fighting style with quick attacks to get in, build there energy, fall back and cast. This gives a more action style of healing instead of your vanilla caster mage who hangs at the back avoiding fighting and managing their resources. I think this class may bring more new people towards the healer role and giving veteran healers the option to change it up. Thank you.
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